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Main Frequently Asked Questions (FAQ)
What is a 'mobile community'?
Sociologist Barry Wellman has defined communities as:
So a decent definition of a Mobile Community is:
It's important to note that location, time and resources are not necessary constraints on membership or participation in a mobile community. However, the community may choose to form based on intended restriction of those variables. For example, a member of a mobile community of green architects can connect with others at any time of the day, even if she's on top of a mountain in Peru, and share information and some material resources if desired. On the other hand a mobile community might form around graphic designers being available for a drink after 5pm in New York. The limitations are less due to restrictions of the physical world and more due to the desires of the members.
What is the purpose of this blog?
It is a frequently updated source of research and design information concerning mobile communities. There is an associated discussion area which allows a forum for discussion of articles and the techniques advocated by them. It is hoped that having an easily accessible location to read new information and talk about it will draw in high school students, programmers, user-interface designers, ethnographers, usability specialists, researchers and other interested members of the community to discuss the issues necessary to build better mobile communities for the future.
Academic research papers, mobile design methods, conference announcements, announcements of technology that enables mobile communities, book references, and reviews of mobile products.
While not a hard and fast rule this blog probably won't be following:
- the specifics of new products coming out
- current media news relating to mobile usage and culture
- technical aspects of computer architecture, code, or networks that enable construction of mobile communication devices
There's already other blogs that do these things very well.
Design of mobile communication devices that facilitate mobile communities, Computer Support Cooperative Work (CSCW), sociotechnical systems, usability, Human Computer Interaction (HCI), ethnography, User Centered Design for mobiles, groupware, social networks, mobile reputation systems.
Why do you publish what's already in journals?
Primarily because there isn't a Mobile Community Design journal although there are a few that are close. Relevant material gets spread between different conferences and journals and there's no good place to see the interesting bits all in one place.
There's also the issue that while journals and conferences do an excellent job of encouraging research, organizing people in person, sorting out quality papers and discovering new research areas, they do have some drawbacks.
Some of the problems are:
I try to post once a month at this point, I was posting more regularly when I was in grad school.
What is the future of mobile communities?
Users of mobile devices often end up developing intimate connections to them. This is probably because the devices are with them all the time, increase safety, perform both social and private functions. Consequently they often become imbedded as part of the user's identity. What happens when you apply this to existing online communities?
People become intimately attached to groups of people. They share more private information, meet people more often and grow to trust social networks. Consequently new opportunities for collective action develop. Communities of people could in some cases establish powerful group identities, find new ways to coordinate and orchestrate policies and eventually gain power to influence governments and politics. On the flip side, these communities are more personal than ever. They know a lot about you and have an almost super-human ability to connect you with other people and find resources you need. All of this theorizing is dependent on having tools which enable and possibly encourage people in this direction. It won't happen unless we build it.
At this point, let me present a conceptualization of community types.
Very few communities are purely one or the other. Most facilitate interpersonal ties using a variety of different methods that fall anywhere along this spectrum.
This is only one possible metaphor for how these traits interrelate. I actually think the differences between communities can be better described based on the functions they serve for their members, but that's yet to be written up. For the moment, the scale above provides a more accurate explanatory model than the popular terms of 'virtual', 'digital' and 'real' can offer.
Technologically-mediated mobile communities exist, but they are in very early stages of exploration. There are some exceptions and Howard Rheingold's site Smart Mobs (and the accompanying book) are tracking the emergence of these very well. A few examples:
If you have a research paper or design information which is related to mobile community design and which is publicly available and not under a copyright which you do not own, please send me a link to it, or we can arrange a method of transferring the file itself. I do not publish everything I am sent and it may take me a little while to read the paper. However, your submissions are greatly appreciated!
If you have a proposal for a consulting project, or other questions, please contact me.
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