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Mobile Community Design
Research and design information for mobile community developers.

Wednesday, November 30, 2005

User-Centered Design Processes

Maya design seems to be using a good user-centered design process (also applicable to designing for mobile users.) They have an ethnographic phase at the beginning and they're using extensive rapid-prototyping (both necessities for UCD). They've done a nice explanation of the process with visual examples of work with the Carnegie Library of Pittsburgh.

Monday, November 28, 2005

OzCHI publication on backpackers

I'm back from a pleasant week in Canberra, Australia presenting a workshop paper and a short paper on backpackers and research methods for mobile groups. I've audio-recorded both the talks and put up the slides in PDF format, along with links to the papers themselves.

Short Paper:
Augmenting Travel Gossip: Design For Mobile Communities
Paper Pre-Print PDF (.5 MB) | Presentation PDF (1.1 MB) | Presentation MP3 (6.4 MB)

Workshop Paper:
Formative Research Methods For The Extremely Mobile: Supporting Community Interaction Amongst Backpackers
Paper PDF | Presentation PDF (1.34 MB) | Presentation MP3 (10 MB) (questions after talk removed)

Here are a few pictures from the presentations:


This is a hypothetical design for a location-aware mobile travel assistant for backpackers. It shows a map indicating current location, community authored location relevant comments, notifications based on current context, and instant updates of important activity or social network information.



(Click for larger version)
This is a diagram (possibly not in the actual paper) which shows the connection between backpackers via locations. Thicker lines (ties) show stronger social bonds. Some activities result in meeting more people or forming stronger connections.

Jeff Axup's Publications

This is a list of my publications. There will be a permanent link to this page in the Design Resources section of the sidebar. Where possible I have included recordings of the talks and slides. I do not recommend viewing the slides without listening to the audio as I avoid use of text in my slides.

Primary areas addressed in research:
Mobile group research methods, mobile usability, ubiquitous computing (ubicomp), backpacker culture, mobile computer supported cooperative work (CSCW), mobile communities, social networks, requirements analysis, user-centered design processes.

(arranged by category, then by date) - Last updated: Sep 2006


Refereed Journal or Conference Papers

Axup, J., & Viller, S. (2006). Sampling Mobile Opinion: A Contextual Postcard Questionnaire Study. First Monday, September Issue.
PDF

Axup, J., Viller, S., MacColl, I., & Cooper, R. (2006). Lo-Fi Matchmaking: A Study of Social Pairing for Backpackers. To be Presented at UbiComp 2006, Irvine, CA.
(see tech report for pre-print pdf)

Foth, M., & Axup, J. (2006). Participatory Design and Action Research: Identical Twins or Synergetic Pair? Participatory Design Conference (PDC), Trento, Italy.
Pre-Print PDF (.5 MB)

Axup, J., & Viller, S. (2005, 21-25 November). Augmenting Travel Gossip: Design For Mobile Communities. In the Proceedings of OzCHI 2005, Canberra, Australia.
Paper Pre-Print PDF (.5 MB) | Presentation PDF (1.1 MB) | Presentation MP3 (6.4 MB)

Viller, S., Brereton, M., Redhead, F., & Axup, J. (2005). A collaborative digestion and design game for community and technology exploration. Proceedings of the 2005 Conference on Designing for User eXperience - DUX2005, San Francisco, CA.

Axup, J., Viller, S., & Bidwell, N. (2005, May 15-20, 2005). Usability of a Mobile, Group Communication Prototype While Rendezvousing. Proceedings of 2005 International Symposium on Collaborative Technologies and Systems - Special Session on Mobile Collaborative Work, St. Louis.
PDF pre-print

Bidwell, N. J., & Axup, J. (2005). The Territory is the Map: Exploring the Use of Landmarks in Situ to Inform Mobile Guide Design. Xth Int. Conf. on Human-Computer Interaction (INTERACT05).

Axup, J., Bidwell, N. J., & Viller, S. (2004). Representation of self-reported information usage during mobile field studies: Pilots & Orienteers 2. OzCHI 2004: Supporting Community Interaction: Possibilities and Challenges, Wollongong Australia.
PDF pre-print


Workshop Papers

Axup, J. The Third Way of Empowering Urban Social Systems, To be Presented at UbiComp 2006, Exurban Noir Workshop. 2006. Irvine, CA.
Workshop Proceedings PDF

Axup, J., & Viller, S. (2005). Formative Research Methods For The Extremely Mobile: Supporting Community Interaction Amongst Backpackers. Presented at workshop: "Appropriate Methods for Design in Complex and Sensitive Settings" at OzCHI 2005.
Paper PDF | Presentation PDF (1.34 MB) | Presentation MP3 (10 MB) (questions after talk removed)


Non-refereed Papers and Technical Reports

Axup, J., & Viller, S. (2005). Conceptualizing New Mobile Devices By Observing Gossip and Social Network Formation Amongst the Extremely Mobile - Mobile Information Sharing 1 (MIS-1) Study, ITEE Technical Report (No. 459). University of Queensland: Brisbane, Australia.
Abstract and PDF

Axup, J., & Viller, S. (2006). Co-creating New Mobile Devices for Groups During Field Trips: MIS-2 Study, ITEE Technical Reports (No. 460).
Abstract and PDF

Axup, J., & Viller, S. (2006). Sampling Mobile Opinion: A Contextual Postcard Questionnaire Study, (No. 461). ITEE, University of Queensland.
Abstract and PDF

Axup, J., & Viller, S. (2006). Lo-Fi Matchmaking: A Study of Social Pairing for Backpackers, (No. 463). ITEE, University of Queensland.
Abstract and PDF

Axup, J., & Viller, S. (2006). Exploratory Research Methods For The Extremely Mobile: Supporting Community Interaction Amongst Backpackers, (No. 462). ITEE, University of Queensland.
Abstract and PDF


Research Web Sites

Communities and Places: Mobile Devices For Backpackers


Talks, Interviews and Other Publications

UQ News Interview: UQ research opens up new ways of communicating

Vodafone Receiver article: Blog the World

ABC Science News Australia: "E-buddy shows backpackers where to go"

Interview by Howard Rheingold for The Feature

Interview by Mo-Life

Talk on interfaces for groups (slides and audio)

Axup, J. (November 2003). How usable is your art? In User Experience: Usability Professionals Association (UPA).

Axup, J. (2002). How to Develop Usable & Useful Mobile Devices. In: Sony-Ericsson.